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gardencity

Senior SDET

Bengaluru Urban · Senior

Older listing - lower visibility likelyVerified listingPosted 111d ago

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Skills required

25 listed
CI/CDPenetration TestingUnreal EngineC# (Programming Language)Device ManagementMobile SecurityIDA ProBurp Suite+17 more
CI/CDPenetration TestingUnreal EngineC# (Programming Language)Device Management

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Job description

Key Responsibilities 1. Automation Framework Architecture Design, build, and scale extensible test automation frameworks from scratch tailored for mobile games (Android & iOS). Integrate automation checks seamlessly into the CI/CD pipeline (e.g., Jenkins, GitLab CI, GitHub Actions) to enable continuous testing. Implement solutions for handling complex mobile game UI elements, 3D/2D assets, and dynamic game states. 2. Test Strategy & Execution Develop and execute automated Smoke Tests for rapid build verification and Sanity Tests for deep-dive feature validation. Build automated testing suites for Live Ops (e.g., verifying real-time events, in-game store updates, push notifications, and server-driven content changes without app store updates). Implement performance automation to monitor frame rates (FPS), memory leaks, CPU usage, and battery consumption across various device tiers. 3. Collaboration & Leadership Work closely with Game Developers, QA Engineers, and DevOps to identify automation gaps and embed quality into the development lifecycle. Mentor junior/mid-level SDETs and manual QA team members on automation best practices. Provide clear, data-driven dashboards and reports on test coverage, pass/fail rates, and game performance metrics to stakeholders. 4. Security & Penetration Testing Automation Design and execute automated Penetration (Pen) Testing scenarios targeting mobile application vulnerabilities and backend APIs. Integrate automated static application security testing (SAST) and dynamic application security testing (DAST) tools directly into the CI/CD pipeline. Identify and simulate common game security threats, including memory manipulation (e.g., speed hacks, value freezes), client-side tampering, and secure data storage leaks. Validate the integrity of In-App Purchases (IAP) and telemetry data against packet spoofing, man-in-the-middle (MitM) attacks, and receipt validation bypasses. Required Skills & Qualifications Technical Skills Game Engines: Hands-on experience writing test automation for games built on Unity (using tools like Unity Test Framework, AltTester/AltUnity) or Unreal Engine. Mobile Automation Tools: Deep expertise in mobile automation tools such as Appium, AltTester, Airtest, or native frameworks (XCTest, Espresso). Programming Languages: Strong proficiency in C# (highly preferred for Unity), Python, Java, or C++. Device Management: Experience managing physical device labs or cloud-based device farms (e.g., AWS Device Farm, BrowserStack, Firebase Test Lab). Backend & API Testing: Strong understanding of API testing tools (Postman, RestAssured) to validate backend services and Live Ops configurations. Mobile Pen Testing Tools: Hands-on experience with mobile security and penetration testing tools such as Frida (dynamic instrumentation framework), Ghidra, IDA Pro, OWASP ZAP, Burp Suite, or Drozer. Security Frameworks: Deep knowledge of the OWASP Mobile Application Security (MASVS) verification standard. Vulnerability Expertise: Proven experience identifying and mitigating client-side game vulnerabilities (e.g., reverse engineering, memory scanning/editing via tools like Cheat Engine/GameGuardian architectures, and API protocol tampering). Experience 5+ years of experience in Software Development Engineer in Test (SDET) roles. 2+ years of specific experience in Mobile Game Automation (applications with heavy graphics/shading, not just standard CRUD apps). Proven track record of designing and maintaining CI/CD pipelines for mobile platforms. Senior SDET (Mobile Games) Garden City Games https://www.gardencity.games About Us Garden City Games develops free-to-play mobile and social games enjoyed by millions of players worldwide. Based in Bangalore, the studio is home to over 100 talented professionals dedicated to creating exceptional gaming experiences across phones, tablets, and desktops. Previously known as PopReach Games, the company was founded by industry leaders and manages globally recognized IPs such as Smurfs’ Village, War of Nations, Kingdoms of Camelot, and Kitchen Scramble, with more than 400 million lifetime downloads. In 2024, Garden City Games became part of the Phoenix Games Group, gaining enhanced resources and support while continuing its commitment to innovation, diversity, and inclusion. Job Overview We are looking for a highly skilled and passionate Senior SDET to join our growing Automation Department. In this role, you will be the chief architect of our mobile game automation frameworks. You will design, build, and maintain robust automated testing pipelines—covering everything from early-stage Smoke and Sanity checks to real-time Live Ops verification. If you have a deep understanding of mobile game engines, hands-on experience with device farms, and a passion for ensuring seamless player experiences, we want you on our team. Work Mode : Hybrid Mode, Location : Bangalore.

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Applicants who checked fit first are 3.1× more likely to hear back

Your match scoreFree · sign in
86Overall
64Skills
97Experience

Your score for this role already exists

ASAI compared this JD against 41 signals - skills, seniority, domain, stack overlap etc. Add a resume and it unlocks in about 30 seconds.

Always free · no credit card · 1 tap with Google

Free · no signup

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Why people use ASAI

Someone shared one job with you. ASAI keeps finding the rest.

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  • Alerts as often as hourly. Reach new roles while the pile is still small.

  • Skill gaps, spelled out. See exactly which requirements you don't meet yet.

  • Verified jobs, only. Say no to ghost jobs. Your time deserves respect.

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